The story here is that I never watched a video for intuitive F2L because they were all too long. I find that I learn better from videos, but I’m also. F2L (First 2 Layers) is a way of continuing after solving the cross. In most cases those algorithms are simply the intuitive pair-and-insert. The name CFOP comes from the steps involved (Cross, F2L, OLL, PLL), and you . Rather than relying on a big table of algorithms, F2L is best done intuitively.

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Going slowly isn’t better – going tutirial is better, but you’ll tutoriwl faster by going rutorial. A trigger is simply a sequence of moves that is easy to perform very quickly, and the Sexy Move trigger comes up a lot.

The second algorithm looks the picture of perfection – short and repetitive. The first algorithm does successfully pair the red-blue corner and edge pieces, but it also lifts out the blue-orange pair from its proper place, thereby undoing any hard work it took to put it there. Then, once you know those few algorithms, you can begin to learn the rest of the last layer algorithms while always being able to fall back on the ones you know.

Hoping this will get me sub minute! They also tend to use more double layer turns like d as opposed U y’. Here’s a simple example:.

It is difficult to teach intuition, but through practice it should eventually just ‘click’ in your head. An intuitive way of thinking about this situation might produce something like the first algorithm, as it follows the usual principles of pairing the edge tutoriao corner piece and inserting them together. Retrieved from ” https: You aren’t satisfied with people standing around for 2 minutes while you solve it because that guy at the office didn’t tuotrial you.

They are for after you get the basics down so don’t read these tutorail after you do. This stage completes the first two layers by building two 1x2x3 blocks on either side of the Line made in the previous stage. The three basic cases are:. F2L combines steps 2 and 3 of my beginner solution, but it requires approximately the same number of moves as step 3 alone.

### F2L | CubeSkills

Consider this situation, and the two approaches to solving it:. Rather than relying on a big table of algorithms, F2L is best done intuitively. Sometimes a situation arises where multiple 1x1x2 blocks appear in the U-layer.

In this step, a first-layer corner tutorila referred tutorisl as “the corner” and the middle-layer edge above it “the edge” are inserted at the same time into their designated locations “the slot”. Even if you understand the basic ideas above, it isn’t always obvious how tutogial to proceed.

Start hutorial the algorithms page to learn each of the PLL algorithms. Well go ahead, but don’t blame me when you’re trying to make friends with other speedcubers and you have to listen to “Wait, do you mean COLL as in orienting and permuting last layer corners while preserving edge orientation, or just orienting the corners and preserving edge orientation but ignoring all last layer permutation?

First, you can just use the above algorithm anyway, which will make some headlights for you to solve as above. It takes practise, and the next little section is all about how to be better at F2L.

Step 1 – The Cross This step is the same as the beginner method – forming a cross on the first layer to get this: Smiles Member Jul 4, But now you’re uttorial. So instead of producing the cross by finding each white edge piece and solving them one by one, what you actually want to be doing is solving each piece at the same time in an efficient way.

Here’s a similar example:. In these cases, it is assumed that the corner and edge are either in their respective locations or in the tjtorial layer. If you used the second algorithm instead, then the same thing happens to red-blue corner and edge pieces, but now the red-green pieces are much happier and are in a position to be solved much more easily.

Home Old Updates Contact Me. The first approach involves taking each edge piece, putting it above where it needs to go, and turning the appropriate face twice to place the piece on the bottom layer.

## Speedcubing Guide

Members Current visitors New profile posts Search profile posts. But sometimes it can be advantageous to disturb unsolved spaces by choosing a space to build your corner-edge pair that also assists the creation of the next pair.

If you only have one, then which algorithm you use depends on the direction that the other edges need to be cycled. You needn’t go through the steps in order – you can learn and practise each bit independently, falling back on the beginner method as and when you need it.

Algorithm helper Toggle algorithm helper. R U’ Tutoriap U2. This leaves you with a very start-stop, stuttery solve as you rapidly perform an algorithm and then stop to find the next one. tutprial

### F2L Algorithms – CFOP SpeedSolving F2L #41 Cases

Edge Middle Case 6: This database is part of the speedsolving. As mentioned above, the sections in this method don’t have to be learned sequentially. Most F2L cases consist of two parts.